weatherless...................71.86382% offense.......................43.41245% hyperoffense..................26.39291% balance.......................22.26773% rain..........................19.40666% sun........................... 9.72633% semistall..................... 4.41963% trickroom..................... 3.52348% stall......................... 3.50728% rainoffense................... 3.39625% multiweather.................. 2.65048% voltturn...................... 2.16487% hail.......................... 1.07976% trickrain..................... 1.06817% monotype...................... 0.73826% sand.......................... 0.60806% sunoffense.................... 0.50020% choice........................ 0.45516% hailoffense................... 0.35645% monoice....................... 0.31034% sunstall...................... 0.10628% monowater..................... 0.10375% sandstall..................... 0.10026% tricksun...................... 0.07878% monodragon.................... 0.07100% rainstall..................... 0.07098% monofighting.................. 0.05360% monoghost..................... 0.05117% monoflying.................... 0.03838% tailwind...................... 0.03664% sandoffense................... 0.03242% monopsychic................... 0.02880% monodark...................... 0.02660% dragmag....................... 0.01372% trickhail..................... 0.00994% mononormal.................... 0.00986% monoelectric.................. 0.00928% monofairy..................... 0.00878% monosteel..................... 0.00704% monograss..................... 0.00691% monobug....................... 0.00614% monofire...................... 0.00522% monopoison.................... 0.00354% monoground.................... 0.00267% tricksand..................... 0.00042% hailstall..................... 0.00025% monorock...................... 0.00016% fear.......................... 0.00009% allweather.................... 0.00000% Stalliness (mean: -0.356) -2.0|## |###### -1.5|################## |############################ -1.0|############################## |############################## -0.5|############################ |######################### 0.0|####################### |################# +0.5|############ |########### +1.0|######### |##### +1.5|### |## +2.0|# |# +2.5|# |## +3.0| more negative = more offensive, more positive = more stall one # = 0.39%