weatherless...................75.83655% offense.......................34.10262% hyperoffense..................27.90528% balance.......................23.40374% rain..........................17.28914% sun........................... 7.68012% semistall..................... 7.65059% stall......................... 6.93778% trickroom..................... 5.62211% voltturn...................... 3.13724% rainoffense................... 1.67896% trickrain..................... 1.38657% multiweather.................. 1.36597% monotype...................... 0.61585% sunoffense.................... 0.35075% sand.......................... 0.29801% hail.......................... 0.26860% monowater..................... 0.17588% monoice....................... 0.14403% tricksun...................... 0.13439% sunstall...................... 0.13036% hailoffense................... 0.13000% choice........................ 0.11547% rainstall..................... 0.08725% monoflying.................... 0.07768% monofighting.................. 0.07690% monopsychic................... 0.06565% sandstall..................... 0.06236% monodragon.................... 0.03210% monodark...................... 0.01771% monofairy..................... 0.00973% trickhail..................... 0.00828% monoghost..................... 0.00791% sandoffense................... 0.00701% monoelectric.................. 0.00344% dragmag....................... 0.00298% mononormal.................... 0.00252% monograss..................... 0.00106% monosteel..................... 0.00083% tailwind...................... 0.00082% monobug....................... 0.00082% monopoison.................... 0.00037% monoground.................... 0.00019% monofire...................... 0.00010% tricksand..................... 0.00002% monorock...................... 0.00000% hailstall..................... 0.00000% fear.......................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.191) -2.0|## |######### -1.5|######################## |############################## -1.0|######################## |####################### -0.5|######################## |################### 0.0|####################### |################# +0.5|############# |############### +1.0|############# |######## +1.5|####### |##### +2.0|### |## +2.5|# |### +3.0| more negative = more offensive, more positive = more stall one # = 0.37%