weatherless...................88.28317% offense.......................53.10202% balance.......................24.73440% hyperoffense..................16.51457% trickroom..................... 6.09847% sun........................... 5.89077% voltturn...................... 3.63661% stall......................... 3.60256% hail.......................... 2.57423% semistall..................... 2.04645% rain.......................... 1.85236% sand.......................... 1.44034% tricksun...................... 0.67761% monotype...................... 0.65718% hailoffense................... 0.60270% choice........................ 0.32348% monofire...................... 0.21452% monopsychic................... 0.14982% dragmag....................... 0.11918% sunoffense.................... 0.11577% monosteel..................... 0.10556% monowater..................... 0.09534% monofighting.................. 0.07491% monopoison.................... 0.06470% monodragon.................... 0.04427% sandoffense................... 0.04086% multiweather.................. 0.04086% gravity....................... 0.03746% tailwind...................... 0.03405% sandstall..................... 0.03065% monograss..................... 0.02384% monoghost..................... 0.02043% rainoffense................... 0.01703% monofairy..................... 0.01362% monodark...................... 0.01022% trickhail..................... 0.00681% hailstall..................... 0.00681% trickrain..................... 0.00341% monoice....................... 0.00341% monoelectric.................. 0.00341% Stalliness (mean: -0.287) -2.0| |## -1.5|######## |############## -1.0|############### |############################## -0.5|############################## |####################### 0.0|###################### |################## +0.5|########## |###### +1.0|#### |# +1.5|# |## +2.0|# |# +2.5|## | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.53%