weatherless...................94.64877% offense.......................50.18188% balance.......................29.37819% trickroom.....................15.55930% hyperoffense.................. 9.32842% stall......................... 9.23828% voltturn...................... 7.21462% sun........................... 3.04035% semistall..................... 1.87322% rain.......................... 1.25759% hail.......................... 0.61316% sand.......................... 0.44013% hailoffense................... 0.23153% tricksun...................... 0.19458% choice........................ 0.09493% tailwind...................... 0.01715% gravity....................... 0.00747% monotype...................... 0.00447% sunoffense.................... 0.00320% dragmag....................... 0.00239% monofire...................... 0.00139% monopsychic................... 0.00105% monowater..................... 0.00104% monodragon.................... 0.00096% sandoffense................... 0.00057% monopoison.................... 0.00003% rainoffense................... 0.00001% monosteel..................... 0.00000% monodark...................... 0.00000% monoghost..................... 0.00000% monofighting.................. 0.00000% trickhail..................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% sandstall..................... 0.00000% trickrain..................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.015) -2.0| |# -1.5|## |######## -1.0|##### |############################## -0.5|################## |########### 0.0|############## |############### +0.5|########## |######## +1.0|# | +1.5|## |### +2.0| | +2.5|### | +3.0|#### |# more negative = more offensive, more positive = more stall one # = 0.72%