weatherless...................78.65362% balance.......................33.77032% offense.......................30.16574% hyperoffense..................25.18920% sand..........................13.98016% voltturn...................... 7.18025% semistall..................... 6.71350% hail.......................... 5.92387% stall......................... 4.16123% hailoffense................... 3.06358% rain.......................... 1.28311% monotype...................... 0.63169% monoice....................... 0.56451% sandoffense................... 0.49341% trickroom..................... 0.41761% sandstall..................... 0.34462% sun........................... 0.33939% rainoffense................... 0.20824% multiweather.................. 0.18012% choice........................ 0.12944% sunoffense.................... 0.12730% gravity....................... 0.05048% monowater..................... 0.04144% dragmag....................... 0.01079% monobug....................... 0.00807% tailwind...................... 0.00714% monorock...................... 0.00353% monodark...................... 0.00343% mononormal.................... 0.00333% monodragon.................... 0.00328% hailstall..................... 0.00324% monopoison.................... 0.00151% tricksand..................... 0.00061% monoflying.................... 0.00056% monoground.................... 0.00056% monofighting.................. 0.00040% monosteel..................... 0.00039% trickrain..................... 0.00037% monofairy..................... 0.00033% monofire...................... 0.00029% monograss..................... 0.00022% monoghost..................... 0.00004% monopsychic................... 0.00004% monoelectric.................. 0.00000% tricksun...................... 0.00000% rainstall..................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.137) -2.0|## |##### -1.5|######################### |######################### -1.0|###################### |################ -0.5|#################### |########################## 0.0|############################## |############################ +0.5|##################### |#################### +1.0|########## |### +1.5|############ |## +2.0|# |## +2.5|# |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.36%