weatherless...................85.58597% balance.......................54.28426% offense.......................44.97318% sun........................... 6.53391% rain.......................... 4.48694% trickroom..................... 3.99618% tricksun...................... 2.60833% hail.......................... 1.82770% sand.......................... 1.68732% tailwind...................... 0.55843% semistall..................... 0.54167% voltturn...................... 0.30760% hyperoffense.................. 0.17226% monotype...................... 0.13176% multiweather.................. 0.12086% trickhail..................... 0.03058% stall......................... 0.02863% tricksand..................... 0.02635% monodragon.................... 0.02017% trickrain..................... 0.01936% sunoffense.................... 0.01919% dragmag....................... 0.01692% monoelectric.................. 0.01448% monobug....................... 0.01383% gravity....................... 0.01334% monodark...................... 0.01204% rainoffense................... 0.01074% monograss..................... 0.01041% monowater..................... 0.01009% monoice....................... 0.00943% monopoison.................... 0.00797% monofire...................... 0.00797% sandstall..................... 0.00748% monopsychic................... 0.00667% hailoffense................... 0.00537% batonpass..................... 0.00472% mononormal.................... 0.00455% sandoffense................... 0.00374% monoghost..................... 0.00342% monofighting.................. 0.00211% monorock...................... 0.00211% monofairy..................... 0.00211% monosteel..................... 0.00195% monoflying.................... 0.00179% hailstall..................... 0.00098% trapper....................... 0.00081% sunstall...................... 0.00065% monoground.................... 0.00065% Stalliness (mean: 0.038) -1.0|# |# -0.8|# |## -0.6|##### |####### -0.4|########## |############### -0.2|################### |######################## 0.0|############################# |############################## +0.2|####################### |#################### +0.4|############ |######## |###### |#### |## |# |# | | more negative = more offensive, more positive = more stall one # = 0.45%