weatherless...................96.68419% balance.......................45.65482% offense.......................33.62717% hyperoffense.................. 8.41353% semistall..................... 7.48174% stall......................... 4.82274% rain.......................... 2.58623% sun........................... 0.69247% rainoffense................... 0.53600% choice........................ 0.51501% monotype...................... 0.17807% sunoffense.................... 0.11034% monorock...................... 0.06364% monowater..................... 0.04840% sand.......................... 0.03711% monoground.................... 0.03076% dragmag....................... 0.02747% rainstall..................... 0.02376% monobug....................... 0.02032% monograss..................... 0.01531% mononormal.................... 0.01267% monoflying.................... 0.01029% sandstall..................... 0.01002% monofire...................... 0.01002% monodark...................... 0.00962% monoelectric.................. 0.00901% monosteel..................... 0.00897% monoice....................... 0.00871% monopoison.................... 0.00044% Stalliness (mean: 0.145) -1.5|### |########### -1.0|############ |############# -0.5|################### |####################### 0.0|############################## |########################## +0.5|########################## |############################# +1.0|############ |###### +1.5|### |# +2.0|###### |## +2.5| more negative = more offensive, more positive = more stall one # = 0.45%