rain..........................46.88860% offense.......................42.58344% sun...........................29.57199% balance.......................25.44636% weatherless...................17.47603% hyperoffense..................16.66958% sand..........................16.00183% multiweather.................. 9.81352% stall......................... 8.03768% semistall..................... 7.26294% sunstall...................... 4.41707% dragmag....................... 4.31832% sunoffense.................... 4.31119% rainoffense................... 3.68058% rainstall..................... 2.37823% sandoffense................... 0.80850% trickroom..................... 0.49126% trickrain..................... 0.45369% choice........................ 0.33515% monotype...................... 0.29266% sandstall..................... 0.24922% hail.......................... 0.23632% tricksun...................... 0.17382% mononormal.................... 0.13038% monowater..................... 0.07411% allweather.................... 0.05415% batonpass..................... 0.04472% monobug....................... 0.02937% monoghost..................... 0.02832% monorock...................... 0.02439% tricksand..................... 0.01527% monopsychic................... 0.01421% monosteel..................... 0.01412% monoflying.................... 0.00727% monodragon.................... 0.00679% monograss..................... 0.00670% monodark...................... 0.00670% voltturn...................... 0.00522% hailoffense................... 0.00519% Stalliness (mean: -0.052) -1.5|########### |############ -1.0|###################### |################### -0.5|####################### |########################### 0.0|############################## |################### +0.5|############ |####### +1.0|### |######### +1.5|####### |###### +2.0|### |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.46%