rain..........................68.50083% offense.......................52.22472% sun...........................23.48752% balance.......................17.42750% stall.........................14.20605% rainstall.....................10.77651% hyperoffense.................. 8.71581% sand.......................... 7.50344% semistall..................... 7.42592% rainoffense................... 5.16082% weatherless................... 4.65258% multiweather.................. 4.14972% sunstall...................... 2.87351% dragmag....................... 2.56722% trickroom..................... 2.24562% trickrain..................... 2.24562% sunoffense.................... 1.24993% tricksun...................... 0.34243% sandstall..................... 0.21050% sandoffense................... 0.20751% choice........................ 0.04928% batonpass..................... 0.03474% hail.......................... 0.00556% monotype...................... 0.00135% mononormal.................... 0.00120% monowater..................... 0.00014% monobug....................... 0.00000% hailoffense................... 0.00000% voltturn...................... 0.00000% monograss..................... 0.00000% monodragon.................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.174) -1.5|#### |## -1.0|####### |### -0.5|################# |##################### 0.0|############################## |######## +0.5|##### |### +1.0| |####### +1.5|### |############## +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.78%