sand..........................50.27770% weatherless...................46.67233% offense.......................40.92604% hyperoffense..................35.57022% sandoffense...................17.27426% balance.......................13.70437% stall......................... 5.99013% semistall..................... 3.80923% sandstall..................... 3.64580% dragmag....................... 2.58535% rain.......................... 2.35417% voltturn...................... 1.95376% choice........................ 1.49193% rainoffense................... 1.31675% hail.......................... 0.94405% multiweather.................. 0.48767% trickroom..................... 0.44277% monotype...................... 0.28443% sun........................... 0.23984% tricksand..................... 0.23399% hailstall..................... 0.19516% sunoffense.................... 0.18594% gravity....................... 0.11926% batonpass..................... 0.11177% monowater..................... 0.08775% monoice....................... 0.04039% monosteel..................... 0.03532% monofighting.................. 0.03383% hailoffense................... 0.02062% monobug....................... 0.01733% monopoison.................... 0.01560% monograss..................... 0.01181% monodark...................... 0.01152% trickrain..................... 0.01134% monorock...................... 0.01120% monopsychic................... 0.01001% mononormal.................... 0.00752% monoflying.................... 0.00458% monoelectric.................. 0.00330% tailwind...................... 0.00255% monofire...................... 0.00234% rainstall..................... 0.00224% tricksun...................... 0.00224% monoground.................... 0.00219% monoghost..................... 0.00146% trapper....................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.489) -2.0|### |######## -1.5|################### |############################## -1.0|############################ |############################# -0.5|################### |################# 0.0|############## |######### +0.5|###### |###### +1.0|### |#### +1.5|### |### +2.0|#### |## +2.5|### more negative = more offensive, more positive = more stall one # = 0.48%