weatherless...................40.17845% balance.......................33.77305% offense.......................33.20973% sand..........................28.97218% rain..........................22.51303% hyperoffense..................21.14154% semistall..................... 6.67390% stall......................... 5.20177% voltturn...................... 4.94701% sun........................... 4.41080% hail.......................... 4.40513% dragmag....................... 3.72200% choice........................ 3.30702% rainoffense................... 2.22850% monotype...................... 1.31598% hailoffense................... 1.30976% trickroom..................... 1.18813% sandstall..................... 1.16397% sandoffense................... 1.00062% rainstall..................... 0.90198% sunstall...................... 0.78818% hailstall..................... 0.76667% multiweather.................. 0.47057% sunoffense.................... 0.38146% monoice....................... 0.29782% monoflying.................... 0.20830% monofighting.................. 0.20374% monodragon.................... 0.14073% monowater..................... 0.07601% monobug....................... 0.07038% monosteel..................... 0.06827% tricksand..................... 0.05778% monoghost..................... 0.05400% monodark...................... 0.04392% tailwind...................... 0.03623% mononormal.................... 0.03189% gravity....................... 0.02919% monopsychic................... 0.02910% monoelectric.................. 0.02852% monograss..................... 0.02660% trickrain..................... 0.01741% trapper....................... 0.01620% monorock...................... 0.01566% monofire...................... 0.01410% monopoison.................... 0.00983% monoground.................... 0.00954% tricksun...................... 0.00827% batonpass..................... 0.00472% trickhail..................... 0.00437% allweather.................... 0.00212% monofairy..................... 0.00179% Stalliness (mean: -0.102) -2.0|######## |########### -1.5|############# |################ -1.0|################### |###################### -0.5|###################### |######################## 0.0|############################## |####################### +0.5|###################### |############################ +1.0|############### |######### +1.5|#### |## +2.0|#### |#### +2.5|# | +3.0|## more negative = more offensive, more positive = more stall one # = 0.35%