sand..........................33.64531% balance.......................31.29312% weatherless...................30.32644% offense.......................25.97991% rain..........................25.79151% hyperoffense..................20.56653% stall.........................13.64316% semistall..................... 8.51729% hail.......................... 7.44550% sun........................... 3.42090% rainstall..................... 3.25619% dragmag....................... 3.05366% choice........................ 3.00545% hailstall..................... 2.51220% voltturn...................... 2.43269% sandstall..................... 2.18971% rainoffense................... 2.17078% sunstall...................... 2.03592% hailoffense................... 1.72264% trickroom..................... 1.71963% multiweather.................. 0.61125% sandoffense................... 0.51566% sunoffense.................... 0.28163% monotype...................... 0.20363% monodragon.................... 0.12998% monofighting.................. 0.05550% gravity....................... 0.04383% trickrain..................... 0.01892% tailwind...................... 0.01609% tricksand..................... 0.01382% tricksun...................... 0.01188% monowater..................... 0.01081% batonpass..................... 0.00822% allweather.................... 0.00612% monodark...................... 0.00381% monosteel..................... 0.00113% trickhail..................... 0.00058% monobug....................... 0.00048% monograss..................... 0.00046% monoice....................... 0.00046% monoghost..................... 0.00040% monopsychic................... 0.00035% mononormal.................... 0.00011% monoflying.................... 0.00010% monoelectric.................. 0.00003% monoground.................... 0.00001% trapper....................... 0.00001% monorock...................... 0.00001% monofire...................... 0.00000% monopoison.................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.147) -2.0|########### |############## -1.5|############### |################ -1.0|##################### |################## -0.5|#################### |######################## 0.0|########################## |####################### +0.5|######################### |############################## +1.0|####################### |############ +1.5|####### |#### +2.0|################ |############# +2.5|## |# +3.0|####### more negative = more offensive, more positive = more stall one # = 0.31%