weatherless...................78.32403% offense.......................38.36719% balance.......................37.24561% sand..........................14.32063% hyperoffense..................13.41833% semistall..................... 7.12391% sun........................... 5.77436% voltturn...................... 5.65302% stall......................... 3.84495% rain.......................... 2.54134% monotype...................... 1.77426% multiweather.................. 1.41195% sandoffense................... 0.81302% dragmag....................... 0.64140% hail.......................... 0.49839% trickroom..................... 0.41518% sunoffense.................... 0.41345% choice........................ 0.28603% monobug....................... 0.27650% monowater..................... 0.27216% sandstall..................... 0.26350% rainoffense................... 0.18895% monodark...................... 0.15688% monoflying.................... 0.15515% mononormal.................... 0.13868% monopsychic................... 0.13175% monosteel..................... 0.12655% monorock...................... 0.11615% monofire...................... 0.08841% monodragon.................... 0.07888% monofighting.................. 0.06934% monoelectric.................. 0.05547% monoground.................... 0.05027% monopoison.................... 0.04681% sunstall...................... 0.04074% monograss..................... 0.03900% tailwind...................... 0.03120% gravity....................... 0.03034% hailstall..................... 0.03034% monofairy..................... 0.03034% monoice....................... 0.02600% monoghost..................... 0.01734% tricksand..................... 0.01300% allweather.................... 0.01300% rainstall..................... 0.01127% hailoffense................... 0.00780% tricksun...................... 0.00087% Stalliness (mean: -0.029) -2.0|## |#### -1.5|####### |########### -1.0|################# |################# -0.5|###################### |######################### 0.0|############################## |########################## +0.5|######################## |################# +1.0|########## |####### +1.5|##### |### +2.0|## |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.43%