weatherless...................78.54749% balance.......................41.48850% offense.......................29.82086% sand..........................16.19579% hyperoffense..................12.89477% semistall..................... 9.75600% voltturn...................... 7.07794% stall......................... 6.03987% sun........................... 4.47045% rain.......................... 2.38856% multiweather.................. 1.63256% dragmag....................... 0.96418% sandoffense................... 0.95736% monotype...................... 0.40828% sandstall..................... 0.38559% trickroom..................... 0.22982% rainoffense................... 0.21441% choice........................ 0.14246% monowater..................... 0.12768% sunoffense.................... 0.10354% hail.......................... 0.08495% monodragon.................... 0.08415% monopsychic................... 0.06980% sunstall...................... 0.03387% monoflying.................... 0.03211% monoelectric.................. 0.03024% monoground.................... 0.02551% allweather.................... 0.01187% hailstall..................... 0.01153% monosteel..................... 0.00821% monobug....................... 0.00812% mononormal.................... 0.00683% monorock...................... 0.00583% monofire...................... 0.00523% tailwind...................... 0.00439% rainstall..................... 0.00348% monofighting.................. 0.00145% monograss..................... 0.00136% monofairy..................... 0.00085% monodark...................... 0.00065% gravity....................... 0.00019% monopoison.................... 0.00018% monoghost..................... 0.00008% hailoffense................... 0.00007% monoice....................... 0.00007% tricksand..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.131) -2.0|## |### -1.5|######## |############# -1.0|############ |########## -0.5|################# |######################### 0.0|############################## |############################## +0.5|####################### |####################### +1.0|############## |######### +1.5|######## |##### +2.0|### |## +2.5|## | +3.0| | more negative = more offensive, more positive = more stall one # = 0.41%