weatherless...................84.31770% balance.......................38.70515% offense.......................28.07425% hyperoffense..................12.86596% sand..........................12.40322% semistall.....................10.85326% stall......................... 9.50138% voltturn...................... 7.21866% sun........................... 4.47437% multiweather.................. 1.81248% dragmag....................... 0.90033% sandstall..................... 0.78762% rain.......................... 0.59437% sandoffense................... 0.46345% trickroom..................... 0.38517% monotype...................... 0.37259% choice........................ 0.13226% monodragon.................... 0.12654% monowater..................... 0.09559% monopsychic................... 0.06655% rainoffense................... 0.04657% monoflying.................... 0.03064% sunoffense.................... 0.02428% hail.......................... 0.02389% monoelectric.................. 0.02263% monoground.................... 0.02112% sunstall...................... 0.01329% tailwind...................... 0.01045% hailstall..................... 0.00662% mononormal.................... 0.00221% monosteel..................... 0.00187% monofire...................... 0.00180% monobug....................... 0.00175% monorock...................... 0.00095% rainstall..................... 0.00093% monograss..................... 0.00061% monofairy..................... 0.00026% allweather.................... 0.00014% monodark...................... 0.00008% gravity....................... 0.00001% monofighting.................. 0.00001% monopoison.................... 0.00000% monoice....................... 0.00000% monoghost..................... 0.00000% hailoffense................... 0.00000% tricksand..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.222) -2.0|## |### -1.5|########## |################### -1.0|############ |########### -0.5|################### |############################ 0.0|############################## |############################## +0.5|######################### |######################### +1.0|################### |############## +1.5|########## |########## +2.0|###### |### +2.5|### |# +3.0| |# more negative = more offensive, more positive = more stall one # = 0.36%