weatherless...................74.50486% offense.......................43.88310% balance.......................31.46873% hyperoffense..................11.79974% sand.......................... 9.33459% voltturn...................... 8.91752% rain.......................... 7.51182% sun........................... 7.05002% stall......................... 6.43788% semistall..................... 6.41054% monotype...................... 3.07398% hail.......................... 2.88595% trickroom..................... 1.54444% multiweather.................. 1.27275% sunoffense.................... 0.74261% sandoffense................... 0.63700% monobug....................... 0.48872% sandstall..................... 0.48872% hailoffense................... 0.47464% monowater..................... 0.46139% choice........................ 0.34293% rainoffense................... 0.29240% monofire...................... 0.28329% monosteel..................... 0.27584% dragmag....................... 0.26217% monopoison.................... 0.18596% mononormal.................... 0.16484% monopsychic................... 0.15780% monoelectric.................. 0.14744% monodark...................... 0.14040% monoice....................... 0.13916% monoflying.................... 0.12674% monofairy..................... 0.10396% monorock...................... 0.09899% monograss..................... 0.09485% tailwind...................... 0.09485% monoground.................... 0.09443% monofighting.................. 0.09319% monoghost..................... 0.09277% rainstall..................... 0.07828% sunstall...................... 0.06005% tricksand..................... 0.05923% tricksun...................... 0.05177% monodragon.................... 0.04929% hailstall..................... 0.02237% trickhail..................... 0.01367% trickrain..................... 0.01077% trapper....................... 0.00994% gravity....................... 0.00828% allweather.................... 0.00207% Stalliness (mean: 0.013) |######## -1.0|################## |############################## 0.0|############################## |################### +1.0|########### |##### +2.0|### |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.78%