weatherless...................77.84169% offense.......................41.65963% balance.......................29.44788% voltturn......................13.21243% hyperoffense..................11.25851% sand..........................10.13243% stall......................... 9.64879% semistall..................... 7.98518% rain.......................... 6.01919% sun........................... 5.62757% trickroom..................... 2.26901% hail.......................... 1.88576% multiweather.................. 1.50487% sandstall..................... 0.81340% sunoffense.................... 0.75565% sandoffense................... 0.58209% monotype...................... 0.50064% hailoffense................... 0.44534% dragmag....................... 0.15874% choice........................ 0.11409% monoelectric.................. 0.10772% sunstall...................... 0.09540% rainoffense................... 0.09082% tailwind...................... 0.08022% monobug....................... 0.06866% rainstall..................... 0.06502% monoground.................... 0.05843% monofire...................... 0.05291% monodark...................... 0.04280% tricksand..................... 0.04019% monowater..................... 0.02946% mononormal.................... 0.02176% monodragon.................... 0.02042% monograss..................... 0.01885% monoflying.................... 0.01714% monopoison.................... 0.01704% trickhail..................... 0.01609% trapper....................... 0.01608% trickrain..................... 0.01216% monopsychic................... 0.01200% monosteel..................... 0.00928% monofighting.................. 0.00680% monoice....................... 0.00664% monofairy..................... 0.00614% gravity....................... 0.00469% monoghost..................... 0.00463% tricksun...................... 0.00425% hailstall..................... 0.00146% monorock...................... 0.00098% allweather.................... 0.00000% Stalliness (mean: 0.117) |######## -1.0|############## |############################## 0.0|######################### |################# +1.0|########### |####### +2.0|#### |## +3.0|## |## more negative = more offensive, more positive = more stall one # = 0.82%