weatherless...................81.00649% offense.......................40.93238% balance.......................28.05730% stall.........................13.59878% sand..........................10.99033% voltturn......................10.95366% semistall..................... 9.44589% hyperoffense.................. 7.96565% rain.......................... 5.26809% sun........................... 4.16609% multiweather.................. 2.12612% sandstall..................... 1.22871% hail.......................... 0.69646% trickroom..................... 0.42188% sandoffense................... 0.19615% tailwind...................... 0.18913% dragmag....................... 0.15235% monotype...................... 0.15169% choice........................ 0.08155% sunstall...................... 0.07563% hailoffense................... 0.06422% sunoffense.................... 0.05995% rainstall..................... 0.05486% monoground.................... 0.05307% monofire...................... 0.03022% trapper....................... 0.02966% monoelectric.................. 0.02388% rainoffense................... 0.02076% trickhail..................... 0.01340% monodragon.................... 0.00873% mononormal.................... 0.00819% monobug....................... 0.00778% monoflying.................... 0.00612% monowater..................... 0.00483% tricksand..................... 0.00257% monograss..................... 0.00197% monopsychic................... 0.00196% monofairy..................... 0.00114% monofighting.................. 0.00111% monosteel..................... 0.00096% monodark...................... 0.00092% monopoison.................... 0.00062% hailstall..................... 0.00028% tricksun...................... 0.00028% trickrain..................... 0.00027% gravity....................... 0.00013% monoghost..................... 0.00013% monorock...................... 0.00009% monoice....................... 0.00007% allweather.................... 0.00000% Stalliness (mean: 0.298) |##### -1.0|######### |############################## 0.0|#################### |################ +1.0|########### |####### +2.0|##### |## +3.0|### |### more negative = more offensive, more positive = more stall one # = 0.90%