weatherless...................72.30504% offense.......................39.94453% balance.......................34.58689% voltturn......................16.13370% hyperoffense..................11.15467% sun........................... 9.87033% sand.......................... 9.74199% rain.......................... 7.81358% semistall..................... 7.57744% stall......................... 6.73648% monotype...................... 3.28198% hail.......................... 1.92198% multiweather.................. 1.62188% trickroom..................... 1.49760% sandstall..................... 0.79759% choice........................ 0.76436% monowater..................... 0.58199% sunoffense.................... 0.43125% monopsychic................... 0.42588% monobug....................... 0.40158% dragmag....................... 0.37719% hailoffense................... 0.34904% monoelectric.................. 0.32883% monodark...................... 0.30251% sandoffense................... 0.28937% sunstall...................... 0.26336% monosteel..................... 0.22473% rainoffense................... 0.18542% monofairy..................... 0.17214% rainstall..................... 0.16574% monoflying.................... 0.13146% monorock...................... 0.12250% monodragon.................... 0.12158% tailwind...................... 0.11352% monoghost..................... 0.10455% monofire...................... 0.10329% mononormal.................... 0.08973% monofighting.................. 0.08079% monograss..................... 0.07378% tricksand..................... 0.06708% monopoison.................... 0.06622% monoice....................... 0.05535% tricksun...................... 0.04326% monoground.................... 0.03247% gravity....................... 0.03195% trickhail..................... 0.01637% allweather.................... 0.00651% Stalliness (mean: 0.077) -2.0|# |###### -1.0|############### |############################ 0.0|############################## |##################### +1.0|############ |##### +2.0|#### |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.79%