weatherless...................74.44863% balance.......................36.54986% offense.......................35.79628% hyperoffense..................13.36473% voltturn......................12.64004% sand..........................10.24491% semistall..................... 8.25044% rain.......................... 7.43532% stall......................... 6.03868% hail.......................... 5.44461% monotype...................... 4.13464% sun........................... 3.12359% trickroom..................... 2.38634% choice........................ 1.59508% monoice....................... 1.26225% sandstall..................... 1.06757% hailoffense................... 0.99472% multiweather.................. 0.64682% monowater..................... 0.50490% rainoffense................... 0.48103% monoghost..................... 0.41698% sandoffense................... 0.39563% dragmag....................... 0.36674% sunoffense.................... 0.32530% monosteel..................... 0.30018% monobug....................... 0.29264% tricksun...................... 0.28134% monopsychic................... 0.18588% monorock...................... 0.18212% monoflying.................... 0.16579% monofighting.................. 0.13941% monoelectric.................. 0.13313% monofairy..................... 0.12936% monoground.................... 0.11429% monodragon.................... 0.11052% monofire...................... 0.10801% monodark...................... 0.10676% mononormal.................... 0.10550% monograss..................... 0.07661% trickrain..................... 0.07159% monopoison.................... 0.06782% tailwind...................... 0.05401% rainstall..................... 0.04773% sunstall...................... 0.02763% hailstall..................... 0.02763% tricksand..................... 0.01633% allweather.................... 0.00879% gravity....................... 0.00628% trickhail..................... 0.00628% trapper....................... 0.00251% Stalliness (mean: 0.063) |## -2.0|## |##### -1.5|######## |############# -1.0|################ |################### -0.5|########################### |############################## 0.0|########################## |############################ +0.5|########################### |######################## +1.0|############### |########### +1.5|###### |### +2.0|### |#### +2.5|## |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.37%