weatherless...................72.05127% balance.......................32.98028% offense.......................29.21486% voltturn......................19.79603% stall.........................15.78872% sand..........................13.51808% hyperoffense..................12.13972% semistall..................... 9.87642% rain.......................... 7.41458% hail.......................... 6.81868% hailoffense................... 2.25098% choice........................ 1.92683% sandstall..................... 1.88613% trickroom..................... 1.69372% sun........................... 1.58006% multiweather.................. 1.37207% monotype...................... 1.02051% monosteel..................... 0.54678% dragmag....................... 0.41017% monowater..................... 0.28132% rainoffense................... 0.13597% hailstall..................... 0.11119% sandoffense................... 0.09491% tricksun...................... 0.09057% monoground.................... 0.06109% monodragon.................... 0.05528% sunoffense.................... 0.04596% monoice....................... 0.02528% monofire...................... 0.01375% tailwind...................... 0.01364% monodark...................... 0.01186% monoghost..................... 0.00975% monopsychic................... 0.00885% trickrain..................... 0.00346% tricksand..................... 0.00345% allweather.................... 0.00344% trickhail..................... 0.00344% monorock...................... 0.00296% rainstall..................... 0.00212% sunstall...................... 0.00202% monofairy..................... 0.00109% monoflying.................... 0.00070% monobug....................... 0.00068% monofighting.................. 0.00060% monoelectric.................. 0.00042% monopoison.................... 0.00006% mononormal.................... 0.00005% gravity....................... 0.00005% monograss..................... 0.00001% trapper....................... 0.00000% Stalliness (mean: 0.374) |# -2.0|## |##### -1.5|########## |############ -1.0|############### |############## -0.5|##################### |############################# 0.0|############################## |######################### +0.5|####################### |############################ +1.0|##################### |############## +1.5|########## |###### +2.0|#### |###################### +2.5|##### |#### +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.33%