weatherless...................48.42024% offense.......................36.17031% rain..........................32.37171% semistall.....................22.20679% balance.......................21.79481% hyperoffense..................19.82810% sun...........................18.93967% voltturn......................12.39905% sunoffense.................... 4.12681% choice........................ 3.18262% sand.......................... 1.58309% rainoffense................... 1.35763% multiweather.................. 1.31471% trickroom..................... 0.61171% monotype...................... 0.01462% monosteel..................... 0.01433% monorock...................... 0.01433% monoghost..................... 0.00029% sandoffense................... 0.00000% monopsychic................... 0.00000% monowater..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.085) -2.0| |# -1.5|############ |###################### -1.0|################ |######### -0.5|############## |########## 0.0|########################## |########## +0.5|################# |#### +1.0|#### |############################## more negative = more offensive, more positive = more stall one # = 0.54%