weatherless...................81.82958% offense.......................50.31866% balance.......................41.84527% sun........................... 8.79961% rain.......................... 8.08897% hyperoffense.................. 6.49742% monotype...................... 3.77678% monodragon.................... 1.71526% hail.......................... 1.57176% sunoffense.................... 1.20767% multiweather.................. 0.92393% semistall..................... 0.86711% mononormal.................... 0.69152% sand.......................... 0.63401% stall......................... 0.47155% trickroom..................... 0.43944% choice........................ 0.33885% monopoison.................... 0.23265% monopsychic................... 0.22243% monofire...................... 0.20953% rainoffense................... 0.14915% monograss..................... 0.13292% monosteel..................... 0.11900% monoice....................... 0.10617% monowater..................... 0.09199% monofairy..................... 0.09110% monobug....................... 0.08018% tailwind...................... 0.07005% monoflying.................... 0.05664% sandoffense................... 0.02884% monoelectric.................. 0.01488% monoground.................... 0.01210% monoghost..................... 0.00957% voltturn...................... 0.00540% monodark...................... 0.00296% sandstall..................... 0.00105% sunstall...................... 0.00016% dragmag....................... 0.00000% rainstall..................... 0.00000% batonpass..................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.155) -2.0| | -1.5|## |##### -1.0|########## |############################## -0.5|##################### |###################### 0.0|################### |########################## +0.5|############################## |###### +1.0|## |# +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.57%