weatherless...................83.94128% offense.......................51.11785% balance.......................43.02935% rain.......................... 9.04399% sun........................... 5.82819% hyperoffense.................. 4.93016% monotype...................... 1.39257% hail.......................... 1.16732% trickroom..................... 0.77526% monopsychic................... 0.53127% monodragon.................... 0.50097% sunoffense.................... 0.47528% semistall..................... 0.47346% stall......................... 0.44919% sand.......................... 0.32357% multiweather.................. 0.30434% choice........................ 0.16128% monofire...................... 0.07453% monopoison.................... 0.06917% mononormal.................... 0.06400% tailwind...................... 0.06301% monosteel..................... 0.05032% monoice....................... 0.04462% rainoffense................... 0.04133% monowater..................... 0.02337% monofairy..................... 0.01162% monograss..................... 0.00938% monoflying.................... 0.00482% sandoffense................... 0.00392% monobug....................... 0.00382% monoghost..................... 0.00263% monoground.................... 0.00227% monoelectric.................. 0.00184% voltturn...................... 0.00119% monodark...................... 0.00023% sandstall..................... 0.00007% sunstall...................... 0.00000% dragmag....................... 0.00000% rainstall..................... 0.00000% batonpass..................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.146) -2.0| | -1.5| |## -1.0|######### |################ -0.5|########################### |############## 0.0|####################### |############################## +0.5|################ |### +1.0| | +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.71%