weatherless...................51.56523% offense.......................36.76325% balance.......................36.24387% rain..........................28.20120% sun...........................25.33947% voltturn......................18.85223% hyperoffense..................14.98383% multiweather.................. 8.81510% stall......................... 6.13955% semistall..................... 5.86950% sunoffense.................... 3.33563% rainoffense................... 2.76164% hail.......................... 2.33538% sand.......................... 1.48544% choice........................ 0.97072% sunstall...................... 0.63274% monotype...................... 0.63213% trickroom..................... 0.57625% hailoffense................... 0.32299% hailstall..................... 0.17587% dragmag....................... 0.16977% monopsychic................... 0.16947% tailwind...................... 0.14810% monodragon.................... 0.12933% sandoffense................... 0.07798% rainstall..................... 0.07524% sandstall..................... 0.05633% mononormal.................... 0.05048% trickrain..................... 0.04690% monoice....................... 0.04587% monodark...................... 0.04117% monofire...................... 0.03442% monowater..................... 0.03000% monoflying.................... 0.02923% monoghost..................... 0.02189% monofairy..................... 0.02090% monofighting.................. 0.02051% monosteel..................... 0.02035% monoelectric.................. 0.01912% tricksun...................... 0.01911% monograss..................... 0.01861% monobug....................... 0.01618% monoground.................... 0.01602% monopoison.................... 0.01478% monorock...................... 0.00988% gravity....................... 0.00958% allweather.................... 0.00340% trapper....................... 0.00319% Stalliness (mean: 0.020) |# -2.0|## |#### -1.5|######### |############## -1.0|################## |###################### -0.5|########################## |########################## 0.0|############################## |########################### +0.5|########################## |###################### +1.0|############# |####### +1.5|### |### +2.0|# |# +2.5|# |#### +3.0|###### more negative = more offensive, more positive = more stall one # = 0.38%