balance.......................48.73640% weatherless...................42.38182% sun...........................39.00378% rain..........................35.88043% voltturn......................28.31774% offense.......................22.10016% multiweather..................18.11410% stall.........................13.03691% semistall..................... 8.35837% hyperoffense.................. 7.76817% sunstall...................... 1.58123% sunoffense.................... 1.53749% rainoffense................... 0.94125% sand.......................... 0.79234% choice........................ 0.32599% dragmag....................... 0.29293% sandoffense................... 0.07615% trickroom..................... 0.07013% hail.......................... 0.06266% hailoffense................... 0.02101% rainstall..................... 0.02092% sandstall..................... 0.01048% monotype...................... 0.00757% monodragon.................... 0.00433% monofairy..................... 0.00119% trickrain..................... 0.00103% monopsychic................... 0.00092% monoghost..................... 0.00084% monopoison.................... 0.00084% monoice....................... 0.00059% monobug....................... 0.00048% tailwind...................... 0.00047% monodark...................... 0.00028% monowater..................... 0.00005% allweather.................... 0.00002% monoelectric.................. 0.00002% monofire...................... 0.00002% monofighting.................. 0.00002% monograss..................... 0.00001% monosteel..................... 0.00001% mononormal.................... 0.00001% tricksun...................... 0.00001% monoflying.................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% trapper....................... 0.00000% gravity....................... 0.00000% Stalliness (mean: 0.497) |# -2.0|### |### -1.5|### |### -1.0|### |#### -0.5|########### |############## 0.0|########################### |########################## +0.5|############################## |########################### +1.0|################ |###### +1.5|## |#### +2.0| |# +2.5| |########## +3.0|########### more negative = more offensive, more positive = more stall one # = 0.48%