weatherless...................76.37446% semistall.....................37.85020% balance.......................30.23806% stall.........................27.47794% rain..........................14.74991% sun...........................10.06305% voltturn...................... 7.91763% multiweather.................. 5.31134% sand.......................... 4.00882% offense....................... 3.43151% rainstall..................... 2.73720% sandstall..................... 2.63201% sunstall...................... 1.24022% hyperoffense.................. 1.00229% dragmag....................... 0.80930% sunoffense.................... 0.49510% choice........................ 0.16525% monotype...................... 0.14152% monoghost..................... 0.12912% hail.......................... 0.11510% trickroom..................... 0.04978% monowater..................... 0.00333% monodragon.................... 0.00259% monosteel..................... 0.00216% monofighting.................. 0.00179% monorock...................... 0.00154% monodark...................... 0.00110% tricksun...................... 0.00107% trapper....................... 0.00064% monopsychic................... 0.00063% tailwind...................... 0.00052% monobug....................... 0.00041% gravity....................... 0.00040% monograss..................... 0.00033% monofire...................... 0.00018% monoflying.................... 0.00010% monoice....................... 0.00009% monopoison.................... 0.00003% monoground.................... 0.00002% mononormal.................... 0.00002% monoelectric.................. 0.00001% rainoffense................... 0.00000% monofairy..................... 0.00000% tricksand..................... 0.00000% hailstall..................... 0.00000% allweather.................... 0.00000% sandoffense................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: 1.163) -2.0| | -1.0|# |# 0.0|######## |########## +1.0|########################## |############################## +2.0|############ |## +3.0|# | more negative = more offensive, more positive = more stall one # = 1.09%