weatherless...................84.58436% offense.......................63.54974% balance.......................20.53966% hyperoffense..................12.38594% rain.......................... 4.33034% sand.......................... 4.31126% voltturn...................... 3.79831% hail.......................... 3.67675% sun........................... 3.58517% semistall..................... 2.13355% monotype...................... 1.90461% stall......................... 1.39111% batonpass..................... 0.72445% monofighting.................. 0.57454% rainoffense................... 0.56800% multiweather.................. 0.48624% sunoffense.................... 0.47370% hailoffense................... 0.40283% monowater..................... 0.29218% monofairy..................... 0.27201% sandoffense................... 0.25184% mononormal.................... 0.12756% trickroom..................... 0.11774% monoghost..................... 0.09703% monodragon.................... 0.08776% monopsychic................... 0.06705% monodark...................... 0.06378% tailwind...................... 0.05833% monopoison.................... 0.05669% tricksun...................... 0.05342% monoflying.................... 0.04797% monograss..................... 0.03979% monorock...................... 0.03816% monobug....................... 0.03380% monosteel..................... 0.02944% monofire...................... 0.02562% monoground.................... 0.02126% monoice....................... 0.01962% sandstall..................... 0.01799% monoelectric.................. 0.01308% trapper....................... 0.00927% gravity....................... 0.00872% hailstall..................... 0.00709% trickrain..................... 0.00382% swagplay...................... 0.00218% dragmag....................... 0.00164% rainstall..................... 0.00164% trickhail..................... 0.00109% Stalliness (mean: -0.338) |# -1.5|## |######### -1.0|#################### |############################ -0.5|############################## |########################## 0.0|################# |########### +0.5|######## |###### +1.0|### |## +1.5|# | +2.0| | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.61%