weatherless...................92.33198% offense.......................63.87052% balance.......................21.54028% hyperoffense.................. 8.05731% stall......................... 4.45362% voltturn...................... 3.57337% sand.......................... 2.67572% hail.......................... 2.55258% semistall..................... 2.07827% rain.......................... 1.82504% sun........................... 0.82026% rainoffense................... 0.21989% hailoffense................... 0.21390% multiweather.................. 0.20558% sandoffense................... 0.12916% monotype...................... 0.12599% batonpass..................... 0.10771% sunoffense.................... 0.09338% monowater..................... 0.02117% monopoison.................... 0.02048% monofighting.................. 0.01884% monoground.................... 0.01466% monofairy..................... 0.01211% sandstall..................... 0.00840% monoice....................... 0.00777% monoghost..................... 0.00696% monodragon.................... 0.00681% monodark...................... 0.00595% monobug....................... 0.00344% monograss..................... 0.00292% trickroom..................... 0.00289% monosteel..................... 0.00228% tailwind...................... 0.00195% gravity....................... 0.00142% monoflying.................... 0.00080% monorock...................... 0.00074% hailstall..................... 0.00063% dragmag....................... 0.00048% monopsychic................... 0.00046% mononormal.................... 0.00039% monoelectric.................. 0.00016% tricksun...................... 0.00014% trapper....................... 0.00011% trickhail..................... 0.00007% monofire...................... 0.00005% trickrain..................... 0.00003% swagplay...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.190) | -1.5|# |###### -1.0|############ |###################### -0.5|############################## |######################## 0.0|################# |########### +0.5|####### |#### +1.0|## |## +1.5|# |# +2.0| |# +2.5| |#### more negative = more offensive, more positive = more stall one # = 0.69%