weatherless...................90.35104% offense.......................63.49257% balance.......................24.07811% hyperoffense.................. 8.57572% hail.......................... 3.57193% voltturn...................... 3.48188% sand.......................... 3.34541% stall......................... 2.57025% rain.......................... 2.15901% semistall..................... 1.28335% sun........................... 1.02677% multiweather.................. 0.45415% rainoffense................... 0.43799% hailoffense................... 0.43227% sandoffense................... 0.35803% monotype...................... 0.20840% batonpass..................... 0.14988% monoground.................... 0.07772% sunoffense.................... 0.05622% monopoison.................... 0.05059% monofighting.................. 0.02206% monowater..................... 0.02123% monodragon.................... 0.01297% monofairy..................... 0.01000% monoice....................... 0.00475% trickroom..................... 0.00372% monodark...................... 0.00254% monograss..................... 0.00240% tailwind...................... 0.00178% monosteel..................... 0.00142% gravity....................... 0.00125% monorock...................... 0.00096% monoghost..................... 0.00065% sandstall..................... 0.00054% dragmag....................... 0.00052% monobug....................... 0.00046% monoflying.................... 0.00027% monopsychic................... 0.00022% monoelectric.................. 0.00010% hailstall..................... 0.00007% mononormal.................... 0.00006% trickrain..................... 0.00001% tricksun...................... 0.00000% trickhail..................... 0.00000% monofire...................... 0.00000% trapper....................... 0.00000% swagplay...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.275) |# -1.5|# |####### -1.0|################# |##################### -0.5|############################## |################## 0.0|#################### |################## +0.5|### |#### +1.0|# |# +1.5| | +2.0| |# +2.5| |## more negative = more offensive, more positive = more stall one # = 0.68%