weatherless...................81.32822% offense.......................49.61647% balance.......................32.96326% sun...........................14.25111% hyperoffense..................11.12233% voltturn...................... 4.48123% semistall..................... 3.22971% stall......................... 3.06823% monotype...................... 2.52321% rain.......................... 1.99839% hail.......................... 1.49374% sand.......................... 0.98910% trickroom..................... 0.50464% monobug....................... 0.40371% sunoffense.................... 0.40371% monowater..................... 0.30279% monoghost..................... 0.30279% monofire...................... 0.30279% monopoison.................... 0.28260% choice........................ 0.28260% hailoffense................... 0.24223% monofighting.................. 0.20186% monodragon.................... 0.16149% monosteel..................... 0.14130% monofairy..................... 0.14130% monodark...................... 0.12111% sunstall...................... 0.10093% monograss..................... 0.10093% monorock...................... 0.10093% monoelectric.................. 0.10093% monoground.................... 0.08074% sandoffense................... 0.06056% sandstall..................... 0.06056% gravity....................... 0.06056% multiweather.................. 0.06056% rainoffense................... 0.04037% monopsychic................... 0.04037% tailwind...................... 0.02019% tricksun...................... 0.02019% monoice....................... 0.02019% monoflying.................... 0.02019% tricksand..................... 0.02019% mononormal.................... 0.02019% Stalliness (mean: -0.127) -2.0|# |# -1.5|#### |########## -1.0|############## |################# -0.5|########################## |############################## 0.0|############################ |######################### +0.5|############## |########## +1.0|##### |### +1.5|# |# +2.0|# |## +2.5|# | more negative = more offensive, more positive = more stall one # = 0.51%