weatherless...................79.12484% offense.......................42.33970% balance.......................36.77408% sun...........................17.16578% hyperoffense..................11.54115% voltturn...................... 6.50708% stall......................... 5.21333% semistall..................... 4.13175% rain.......................... 2.45073% hail.......................... 0.98219% monotype...................... 0.54371% monobug....................... 0.30667% sand.......................... 0.29536% choice........................ 0.28314% trickroom..................... 0.25275% sunstall...................... 0.16306% hailoffense................... 0.16300% sunoffense.................... 0.10554% monosteel..................... 0.05520% monofairy..................... 0.04898% monopoison.................... 0.04332% monoghost..................... 0.03633% monorock...................... 0.02753% multiweather.................. 0.01891% monowater..................... 0.01141% monofighting.................. 0.01044% sandoffense................... 0.00798% monodragon.................... 0.00723% monoelectric.................. 0.00578% monoground.................... 0.00358% sandstall..................... 0.00152% monograss..................... 0.00016% monofire...................... 0.00009% rainoffense................... 0.00000% tailwind...................... 0.00000% gravity....................... 0.00000% monopsychic................... 0.00000% tricksun...................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.005) -2.0| | -1.5|### |####### -1.0|############ |####### -0.5|################ |################### 0.0|################## |############################## +0.5|######## |########## +1.0|### |#### +1.5|## |# +2.0|# |## +2.5|### | more negative = more offensive, more positive = more stall one # = 0.69%