weatherless...................78.72169% offense.......................48.25488% balance.......................38.32529% rain.......................... 7.94323% sun........................... 7.48251% trickroom..................... 7.04134% hyperoffense.................. 6.77620% semistall..................... 4.88764% monotype...................... 3.27292% sand.......................... 3.25336% hail.......................... 3.03169% tailwind...................... 2.29495% stall......................... 1.75599% voltturn...................... 1.49085% monoelectric.................. 0.60199% sunoffense.................... 0.56505% monowater..................... 0.49550% multiweather.................. 0.42161% monopsychic................... 0.41074% rainoffense................... 0.35859% monodark...................... 0.35424% gravity....................... 0.35207% trapper....................... 0.30426% monodragon.................... 0.28687% trickhail..................... 0.28035% choice........................ 0.25210% monobug....................... 0.21298% monofire...................... 0.19777% hailoffense................... 0.19559% monoflying.................... 0.19559% batonpass..................... 0.18473% mononormal.................... 0.16299% monoghost..................... 0.12170% sandstall..................... 0.10214% tricksand..................... 0.09562% monofighting.................. 0.06737% monograss..................... 0.06085% dragmag....................... 0.05433% sandoffense................... 0.05216% monoice....................... 0.04347% hailstall..................... 0.02608% tricksun...................... 0.02608% trickrain..................... 0.02391% monofairy..................... 0.02173% monosteel..................... 0.01521% monoground.................... 0.01304% monorock...................... 0.00652% monopoison.................... 0.00435% rainstall..................... 0.00435% sunstall...................... 0.00217% Stalliness (mean: -0.043) -1.5|### |###### -1.0|########### |################# -0.5|####################### |############################## 0.0|############################ |############################ +0.5|################## |########### +1.0|######## |##### +1.5|## |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.52%