weatherless...................79.34153% offense.......................47.32667% balance.......................38.92448% trickroom..................... 9.03467% sun........................... 7.65028% rain.......................... 7.19039% hyperoffense.................. 6.61209% semistall..................... 5.01076% sand.......................... 3.27533% monotype...................... 2.78054% hail.......................... 2.73333% tailwind...................... 2.39099% stall......................... 2.12601% voltturn...................... 1.36125% monodark...................... 0.55231% monoelectric.................. 0.53180% sunoffense.................... 0.39880% rainoffense................... 0.36194% monodragon.................... 0.33883% gravity....................... 0.33705% trapper....................... 0.33100% choice........................ 0.30020% monopsychic................... 0.22962% monowater..................... 0.22131% trickhail..................... 0.20120% monobug....................... 0.18746% multiweather.................. 0.18628% hailoffense................... 0.16761% monoflying.................... 0.16542% mononormal.................... 0.14708% monofire...................... 0.13899% monoghost..................... 0.09741% sandstall..................... 0.08719% monofighting.................. 0.07719% batonpass..................... 0.07021% sandoffense................... 0.05402% tricksand..................... 0.04597% monograss..................... 0.02947% monoice....................... 0.02912% trickrain..................... 0.02881% monofairy..................... 0.02310% hailstall..................... 0.02136% dragmag....................... 0.01246% tricksun...................... 0.01085% monosteel..................... 0.00635% sunstall...................... 0.00346% monoground.................... 0.00251% monopoison.................... 0.00247% monorock...................... 0.00009% rainstall..................... 0.00002% Stalliness (mean: -0.021) -1.5|#### |###### -1.0|########## |############### -0.5|##################### |############################## 0.0|############################ |############################## +0.5|################## |########## +1.0|######## |##### +1.5|## |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.53%