weatherless...................76.58639% offense.......................45.19194% balance.......................40.16731% trickroom.....................16.29094% sun........................... 8.98331% semistall..................... 6.98787% rain.......................... 6.91200% sand.......................... 4.97690% hyperoffense.................. 4.77659% tailwind...................... 3.22276% stall......................... 2.87628% hail.......................... 2.56745% monotype...................... 1.84883% voltturn...................... 0.90412% monodark...................... 0.71466% gravity....................... 0.57530% monoelectric.................. 0.37999% trickhail..................... 0.36716% rainoffense................... 0.35648% choice........................ 0.31923% hailoffense................... 0.29935% monodragon.................... 0.17725% sandstall..................... 0.17377% monobug....................... 0.16664% monofire...................... 0.13954% mononormal.................... 0.10963% trapper....................... 0.09874% monopsychic................... 0.07115% sunoffense.................... 0.07067% trickrain..................... 0.04672% monowater..................... 0.04559% tricksand..................... 0.03506% multiweather.................. 0.02605% sandoffense................... 0.02293% monoice....................... 0.01452% hailstall..................... 0.01044% monofairy..................... 0.00987% monofighting.................. 0.00801% batonpass..................... 0.00753% monoghost..................... 0.00638% monograss..................... 0.00499% dragmag....................... 0.00211% monoflying.................... 0.00054% tricksun...................... 0.00013% monoground.................... 0.00006% sunstall...................... 0.00002% rainstall..................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monopoison.................... 0.00000% Stalliness (mean: 0.071) -1.5|# |##### -1.0|####### |######### -0.5|################## |############################ 0.0|########################## |############################## +0.5|################# |######## +1.0|##### |######## +1.5|## |## +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.59%