weatherless...................75.97332% offense.......................49.08494% balance.......................37.74575% trickroom.....................25.27385% sun........................... 9.18280% sand.......................... 6.46419% tailwind...................... 5.37900% stall......................... 5.34688% rain.......................... 4.87915% hyperoffense.................. 4.27051% semistall..................... 3.55192% hail.......................... 3.54676% trickhail..................... 0.84155% hailoffense................... 0.60522% gravity....................... 0.43105% rainoffense................... 0.38431% voltturn...................... 0.35940% monotype...................... 0.35670% choice........................ 0.30176% monodragon.................... 0.23556% sandoffense................... 0.10864% monofire...................... 0.04919% multiweather.................. 0.04623% monobug....................... 0.04308% trapper....................... 0.03257% sunoffense.................... 0.02601% trickrain..................... 0.01888% tricksand..................... 0.01750% monowater..................... 0.01413% monodark...................... 0.00558% hailstall..................... 0.00305% monograss..................... 0.00202% monoice....................... 0.00183% monoelectric.................. 0.00158% monoghost..................... 0.00130% mononormal.................... 0.00106% batonpass..................... 0.00070% monopsychic................... 0.00062% monofighting.................. 0.00045% dragmag....................... 0.00039% sandstall..................... 0.00036% monofairy..................... 0.00028% tricksun...................... 0.00000% monoflying.................... 0.00000% monoground.................... 0.00000% rainstall..................... 0.00000% sunstall...................... 0.00000% monopoison.................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% Stalliness (mean: 0.067) -1.5|## |### -1.0|######### |########## -0.5|###################### |############################# 0.0|############################## |############################## +0.5|############# |####### +1.0|## |### +1.5|## |# +2.0|# |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.58%