weatherless...................75.65835% offense.......................47.32452% balance.......................29.32012% hyperoffense..................15.03069% voltturn......................13.81918% rain..........................12.93189% sun........................... 6.34467% semistall..................... 4.48470% hail.......................... 3.86843% stall......................... 3.83997% sand.......................... 2.39456% rainoffense................... 1.92555% monotype...................... 1.79561% trickroom..................... 1.16944% sunoffense.................... 1.04693% multiweather.................. 1.01970% hailoffense................... 0.81304% choice........................ 0.71156% monoghost..................... 0.40590% gravity....................... 0.33660% tailwind...................... 0.24874% monodragon.................... 0.23636% sandoffense................... 0.16211% monograss..................... 0.15345% monowater..................... 0.14726% monosteel..................... 0.14603% monopoison.................... 0.13489% monoflying.................... 0.11138% monobug....................... 0.09653% monoelectric.................. 0.08663% monopsychic................... 0.07054% monofire...................... 0.06930% mononormal.................... 0.06930% tricksun...................... 0.06806% monofighting.................. 0.06188% monodark...................... 0.05693% monoground.................... 0.05445% trickrain..................... 0.04950% sandstall..................... 0.04703% monoice....................... 0.04331% monorock...................... 0.03218% allweather.................... 0.03218% monofairy..................... 0.02599% rainstall..................... 0.02104% hailstall..................... 0.01485% dragmag....................... 0.00866% trickhail..................... 0.00866% sunstall...................... 0.00495% tricksand..................... 0.00124% Stalliness (mean: -0.175) |# -2.0|# |### -1.5|######## |############## -1.0|##################### |############################# -0.5|############################## |############################# 0.0|########################### |###################### +0.5|################## |########### +1.0|####### |#### +1.5|### |## +2.0|# |# +2.5|# |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.42%