weatherless...................76.64245% offense.......................44.40022% balance.......................31.81632% voltturn......................16.73563% hyperoffense..................13.22719% rain..........................12.75921% sun........................... 5.42598% stall......................... 5.28769% semistall..................... 5.26859% hail.......................... 3.98094% sand.......................... 2.11728% rainoffense................... 1.88841% trickroom..................... 1.56791% hailoffense................... 0.92733% monotype...................... 0.88717% multiweather.................. 0.83734% sunoffense.................... 0.68909% choice........................ 0.67474% tailwind...................... 0.16716% monodragon.................... 0.16156% sandoffense................... 0.12569% monograss..................... 0.10545% monowater..................... 0.10160% monosteel..................... 0.08431% trickrain..................... 0.07981% monopoison.................... 0.07867% monoflying.................... 0.07490% tricksun...................... 0.06946% gravity....................... 0.06916% monoelectric.................. 0.06235% monobug....................... 0.05734% sandstall..................... 0.05511% monofire...................... 0.03657% mononormal.................... 0.03435% monopsychic................... 0.02941% monoground.................... 0.02896% monoice....................... 0.02527% monofighting.................. 0.02477% rainstall..................... 0.02474% monoghost..................... 0.02471% monodark...................... 0.02314% monorock...................... 0.01854% hailstall..................... 0.01544% monofairy..................... 0.01351% allweather.................... 0.01268% sunstall...................... 0.00745% trickhail..................... 0.00734% tricksand..................... 0.00206% dragmag....................... 0.00040% Stalliness (mean: -0.077) | -2.0|# |### -1.5|####### |############## -1.0|##################### |############################ -0.5|############################# |############################## 0.0|############################# |########################## +0.5|###################### |############ +1.0|######### |##### +1.5|#### |### +2.0|## |## +2.5|# |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.40%