weatherless...................87.83193% balance.......................38.41689% voltturn......................27.24244% offense.......................22.09459% stall.........................15.31206% semistall.....................13.74728% hyperoffense..................10.42918% rain.......................... 7.38419% sun........................... 3.32250% hail.......................... 1.80995% multiweather.................. 1.25457% sand.......................... 0.91567% trickroom..................... 0.46147% hailoffense................... 0.41109% sunoffense.................... 0.31370% rainoffense................... 0.29553% choice........................ 0.27934% monotype...................... 0.09296% tailwind...................... 0.06003% sandstall..................... 0.05974% gravity....................... 0.03728% monopsychic................... 0.03690% monosteel..................... 0.02152% monodragon.................... 0.01912% rainstall..................... 0.01493% tricksun...................... 0.01239% sandoffense................... 0.01007% monoground.................... 0.00935% monowater..................... 0.00789% monobug....................... 0.00267% monofire...................... 0.00167% monoelectric.................. 0.00123% monoflying.................... 0.00089% monofairy..................... 0.00077% monograss..................... 0.00074% sunstall...................... 0.00064% hailstall..................... 0.00051% mononormal.................... 0.00019% monorock...................... 0.00008% monopoison.................... 0.00005% monofighting.................. 0.00002% monoice....................... 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% trickhail..................... 0.00000% allweather.................... 0.00000% dragmag....................... 0.00000% trickrain..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.454) | -2.0| |# -1.5|## |################ -1.0|###### |########## -0.5|########### |################### 0.0|################# |############################# +0.5|######################## |########### +1.0|############################## |##### +1.5|#### |############ +2.0|## |### +2.5|#### |#### +3.0|##### more negative = more offensive, more positive = more stall one # = 0.46%