weatherless...................78.74518% offense.......................42.95010% balance.......................35.17741% hyperoffense..................11.36577% sun........................... 9.15756% stall......................... 6.41258% rain.......................... 6.15444% hail.......................... 5.14364% trickroom..................... 4.25806% semistall..................... 4.09414% voltturn...................... 2.79244% hailoffense................... 0.92417% sand.......................... 0.90457% trickrain..................... 0.62283% choice........................ 0.44522% sunoffense.................... 0.38336% monotype...................... 0.20473% rainoffense................... 0.19071% tricksun...................... 0.15417% multiweather.................. 0.10539% monoice....................... 0.08123% sandstall..................... 0.07884% monofairy..................... 0.06016% trickhail..................... 0.05728% monodragon.................... 0.01877% dragmag....................... 0.01772% mononormal.................... 0.01375% tailwind...................... 0.01309% monodark...................... 0.01261% monosteel..................... 0.01209% monofire...................... 0.00771% monoflying.................... 0.00762% monoelectric.................. 0.00648% monowater..................... 0.00458% monopsychic................... 0.00371% monograss..................... 0.00370% sandoffense................... 0.00199% Stalliness (mean: -0.003) |#### -1.5|###### |########## -1.0|############### |########################## -0.5|############################## |############################ 0.0|###################### |####################### +0.5|######################### |################# +1.0|########### |#### +1.5|## |## +2.0|#### |### +2.5|###### | more negative = more offensive, more positive = more stall one # = 0.42%