weatherless...................78.86595% offense.......................38.36073% balance.......................31.39353% stall.........................14.17455% hyperoffense..................11.08669% sun........................... 8.36691% rain.......................... 7.91771% trickroom..................... 5.19381% semistall..................... 4.98450% hail.......................... 4.20208% voltturn...................... 2.61805% trickrain..................... 1.77398% hailoffense................... 0.80659% sand.......................... 0.72126% choice........................ 0.40634% sunoffense.................... 0.34090% tricksun...................... 0.15583% rainoffense................... 0.08982% multiweather.................. 0.07392% monotype...................... 0.07003% monofairy..................... 0.03797% sandstall..................... 0.03114% monoice....................... 0.03081% tailwind...................... 0.01624% trickhail..................... 0.00997% dragmag....................... 0.00930% monoelectric.................. 0.00102% monowater..................... 0.00021% monopsychic................... 0.00001% sandoffense................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monosteel..................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.191) |####### -1.5|##### |######## -1.0|############ |###################### -0.5|############################## |########################## 0.0|################### |####################### +0.5|##################### |################ +1.0|############ |#### +1.5|## |### +2.0|####### |###### +2.5|################## | more negative = more offensive, more positive = more stall one # = 0.41%