weatherless...................79.62925% balance.......................28.24404% stall.........................22.32984% voltturn......................22.13564% offense.......................20.34505% hyperoffense..................18.92616% sun...........................18.05120% semistall.....................10.15491% hail.......................... 1.88088% hailoffense................... 1.78862% choice........................ 0.59153% sand.......................... 0.40851% sunoffense.................... 0.34782% rain.......................... 0.03017% monotype...................... 0.00110% mononormal.................... 0.00063% monoground.................... 0.00048% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% trickroom..................... 0.00000% monofire...................... 0.00000% monosteel..................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.498) |########## -1.5|####### |######## -1.0|######################### |############# -0.5|####################### |##### 0.0|########## |##################### +0.5|############################ |########### +1.0|################ |############## +1.5| |##### +2.0|## |### +2.5| |############################## +3.0|######## |####### more negative = more offensive, more positive = more stall one # = 0.41%