weatherless...................90.37878% offense.......................63.19046% hyperoffense..................21.99929% balance.......................14.66888% voltturn......................10.97941% hail.......................... 3.47319% rain.......................... 2.63582% sand.......................... 2.03700% monotype...................... 1.62095% sun........................... 1.57472% sunoffense.................... 1.17108% rainoffense................... 1.09828% monopoison.................... 0.92245% choice........................ 0.55043% sandoffense................... 0.27434% mononormal.................... 0.15853% hailoffense................... 0.15543% semistall..................... 0.12361% monodark...................... 0.11375% trickroom..................... 0.10465% dragmag....................... 0.10342% multiweather.................. 0.09534% monobug....................... 0.08154% monoground.................... 0.05784% monowater..................... 0.05569% monofire...................... 0.04268% tailwind...................... 0.04209% monoelectric.................. 0.03451% monodragon.................... 0.03216% monofighting.................. 0.03132% monofairy..................... 0.02956% monograss..................... 0.02449% stall......................... 0.01776% monoghost..................... 0.01363% trapper....................... 0.01200% monoflying.................... 0.01154% monoice....................... 0.00997% monorock...................... 0.00821% monosteel..................... 0.00601% monopsychic................... 0.00567% tricksand..................... 0.00323% Stalliness (mean: -0.565) | -2.0|## |#### -1.5|########## |############# -1.0|#################### |############################ -0.5|########################## |############################## 0.0|####################### |######### +0.5|##### |# more negative = more offensive, more positive = more stall one # = 0.59%