weatherless...................93.08103% offense.......................61.34821% balance.......................24.31980% voltturn......................14.64155% hyperoffense..................14.30680% hail.......................... 5.05258% monotype...................... 3.02361% monopoison.................... 3.01350% sand.......................... 0.89878% rain.......................... 0.78248% rainoffense................... 0.55775% choice........................ 0.33395% sun........................... 0.23304% sunoffense.................... 0.20481% dragmag....................... 0.11719% multiweather.................. 0.04791% semistall..................... 0.02358% hailoffense................... 0.00883% monoground.................... 0.00768% sandoffense................... 0.00697% trickroom..................... 0.00346% tailwind...................... 0.00282% stall......................... 0.00161% monowater..................... 0.00084% monoelectric.................. 0.00082% monofire...................... 0.00038% monodark...................... 0.00023% mononormal.................... 0.00013% monodragon.................... 0.00002% monoghost..................... 0.00001% tricksand..................... 0.00000% monoice....................... 0.00000% monofighting.................. 0.00000% monograss..................... 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% monobug....................... 0.00000% monoflying.................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.350) | -2.0| |# -1.5|##### |###### -1.0|######## |########## -0.5|##################### |############################## 0.0|################### |####### +0.5|########## |## more negative = more offensive, more positive = more stall one # = 0.83%