weatherless...................89.65030% offense.......................47.02077% balance.......................35.76034% hyperoffense..................11.71233% voltturn...................... 4.55814% sand.......................... 4.54461% semistall..................... 4.08998% sun........................... 3.79390% monotype...................... 1.73941% rain.......................... 1.59268% stall......................... 1.41657% trickroom..................... 0.80453% hail.......................... 0.61395% monodragon.................... 0.44739% monowater..................... 0.39026% sunoffense.................... 0.37695% choice........................ 0.25426% sandstall..................... 0.21957% multiweather.................. 0.19193% monoghost..................... 0.18781% rainoffense................... 0.18412% monosteel..................... 0.17444% monodark...................... 0.16399% monoflying.................... 0.16118% monofire...................... 0.13443% sandoffense................... 0.09374% monopoison.................... 0.06210% monobug....................... 0.04243% monoelectric.................. 0.04069% dragmag....................... 0.03955% monoice....................... 0.03688% monopsychic................... 0.03490% tricksun...................... 0.02835% hailoffense................... 0.01892% monorock...................... 0.01821% monoground.................... 0.01669% tailwind...................... 0.01529% monograss..................... 0.01450% monofighting.................. 0.01338% tricksand..................... 0.01332% monofairy..................... 0.00904% mononormal.................... 0.00683% Stalliness (mean: -0.164) |## -1.5|### |########### -1.0|################### |############################ -0.5|############################## |############################ 0.0|########################### |############################ +0.5|###################### |############ +1.0|######## |### +1.5|# |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.44%