weatherless...................73.99117% offense.......................46.01873% balance.......................31.05585% hyperoffense..................14.31224% sun...........................10.36804% voltturn...................... 8.16356% rain.......................... 7.01255% sand.......................... 6.56795% semistall..................... 5.01860% monotype...................... 4.39011% stall......................... 3.59459% hail.......................... 2.81983% trickroom..................... 1.41243% sunoffense.................... 0.98165% multiweather.................. 0.71861% monobug....................... 0.54863% choice........................ 0.42468% rainoffense................... 0.39711% hailoffense................... 0.38745% monowater..................... 0.38043% sandoffense................... 0.38004% mononormal.................... 0.36838% monoflying.................... 0.30158% monofire...................... 0.29787% monorock...................... 0.29509% sandstall..................... 0.25462% monodragon.................... 0.24304% monopoison.................... 0.22852% monoelectric.................. 0.22821% monosteel..................... 0.22381% monodark...................... 0.21794% monograss..................... 0.21477% monopsychic................... 0.20242% monoghost..................... 0.19956% monofairy..................... 0.18597% tricksun...................... 0.16133% monofighting.................. 0.15909% monoground.................... 0.14434% monoice....................... 0.12689% tailwind...................... 0.10434% dragmag....................... 0.09538% sunstall...................... 0.06348% rainstall..................... 0.05043% tricksand..................... 0.03761% gravity....................... 0.02718% hailstall..................... 0.01815% trickhail..................... 0.01707% trickrain..................... 0.01174% allweather.................... 0.00765% trapper....................... 0.00579% fear.......................... 0.00015% swagplay...................... 0.00015% Stalliness (mean: -0.134) -2.0|# |######## -1.0|###################### |############################## 0.0|############################# |#################### +1.0|######### |#### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.79%