weatherless...................86.29017% offense.......................44.93250% balance.......................32.68207% hyperoffense..................15.76821% voltturn......................11.77981% sand.......................... 6.32725% hail.......................... 5.89941% semistall..................... 3.61761% stall......................... 2.99962% trickroom..................... 2.45294% monotype...................... 2.43868% rain.......................... 1.37384% hailoffense................... 1.02681% sandstall..................... 0.90797% rainoffense................... 0.50865% mononormal.................... 0.40882% monobug....................... 0.40407% choice........................ 0.38981% monopoison.................... 0.31375% monograss..................... 0.23769% monowater..................... 0.21392% monoice....................... 0.21392% monoelectric.................. 0.14737% sun........................... 0.12835% monorock...................... 0.10934% monodark...................... 0.09983% dragmag....................... 0.09032% trickhail..................... 0.09032% monofire...................... 0.05705% monofighting.................. 0.05229% monoground.................... 0.05229% monofairy..................... 0.04754% monodragon.................... 0.03803% tailwind...................... 0.03328% monopsychic................... 0.03328% monosteel..................... 0.03328% monoghost..................... 0.03328% sunoffense.................... 0.02852% monoflying.................... 0.02852% multiweather.................. 0.01902% sandoffense................... 0.01426% tricksand..................... 0.00951% tricksun...................... 0.00475% hailstall..................... 0.00475% Stalliness (mean: -0.172) -2.0|## |### -1.5|####### |############# -1.0|#################### |####################### -0.5|########################## |############################# 0.0|############################ |############################## +0.5|################ |############ +1.0|######## |### +1.5|# |## +2.0|# | +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.44%