sun...........................55.26704% offense.......................44.34293% weatherless...................33.65748% rain..........................24.24638% balance.......................22.78188% hyperoffense..................21.87776% multiweather..................15.43966% sunoffense....................10.17564% trickroom..................... 9.01026% stall......................... 5.58495% semistall..................... 5.41248% trickrain..................... 5.32483% tricksun...................... 4.01378% sand.......................... 1.99760% rainoffense................... 1.84131% monotype...................... 1.05752% sunstall...................... 0.80617% sandstall..................... 0.68674% hail.......................... 0.50100% voltturn...................... 0.33262% rainstall..................... 0.31970% monodragon.................... 0.22945% monopsychic................... 0.22191% choice........................ 0.13369% hailoffense................... 0.09682% tricksand..................... 0.09233% monoghost..................... 0.09157% monodark...................... 0.07995% dragmag....................... 0.05847% monofighting.................. 0.05642% monosteel..................... 0.05371% monobug....................... 0.05016% monoice....................... 0.04970% mononormal.................... 0.04799% monoflying.................... 0.04517% monowater..................... 0.04375% monofairy..................... 0.03638% trickhail..................... 0.02819% sandoffense................... 0.02673% monoelectric.................. 0.02152% tailwind...................... 0.01573% monoground.................... 0.01392% trapper....................... 0.00924% monograss..................... 0.00923% monopoison.................... 0.00888% monofire...................... 0.00549% monorock...................... 0.00426% gravity....................... 0.00180% swagplay...................... 0.00003% hailstall..................... 0.00000% Stalliness (mean: -0.210) |# -2.0|# |### -1.5|############# |##################### -1.0|############################## |########################## -0.5|############################# |############################ 0.0|################### |################# +0.5|############## |########## +1.0|######### |###### +1.5|#### |### +2.0|## |## +2.5|# |## +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.41%