sun...........................60.72540% offense.......................38.53492% weatherless...................30.57160% hyperoffense..................24.64054% balance.......................20.45812% rain..........................20.05831% multiweather..................14.41759% sunoffense....................13.22039% trickroom.....................11.27134% stall......................... 8.92620% semistall..................... 7.44022% trickrain..................... 7.42660% tricksun...................... 5.88568% sand.......................... 3.29962% rainoffense................... 1.74074% sandstall..................... 1.36045% sunstall...................... 0.90820% monotype...................... 0.59818% monopsychic................... 0.33089% monodragon.................... 0.14404% voltturn...................... 0.09960% hail.......................... 0.09875% choice........................ 0.08733% rainstall..................... 0.05808% dragmag....................... 0.03751% monofairy..................... 0.02268% monodark...................... 0.02159% hailoffense................... 0.02134% mononormal.................... 0.01618% monoflying.................... 0.01495% monowater..................... 0.00880% monosteel..................... 0.00790% monobug....................... 0.00693% tricksand..................... 0.00641% monoground.................... 0.00537% monoghost..................... 0.00525% monofighting.................. 0.00509% sandoffense................... 0.00416% monoice....................... 0.00331% monoelectric.................. 0.00305% trickhail..................... 0.00233% trapper....................... 0.00126% monograss..................... 0.00111% tailwind...................... 0.00106% monopoison.................... 0.00099% monofire...................... 0.00078% monorock...................... 0.00071% gravity....................... 0.00003% swagplay...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.096) | -2.0|# |#### -1.5|############ |######################### -1.0|############################## |################## -0.5|############################ |######################## 0.0|############# |############# +0.5|############## |######### +1.0|########## |######### +1.5|###### |##### +2.0|### |## +2.5|# |##### +3.0|### |## more negative = more offensive, more positive = more stall one # = 0.42%