weatherless...................74.05842% offense.......................39.11521% balance.......................36.60859% sand..........................22.23930% hyperoffense..................13.57930% semistall..................... 6.09360% voltturn...................... 4.77411% stall......................... 4.60330% hail.......................... 2.35716% sandoffense................... 2.23332% monotype...................... 1.59706% trickroom..................... 1.11453% sun........................... 0.94372% rain.......................... 0.54232% sandstall..................... 0.32027% monobug....................... 0.28183% monograss..................... 0.23059% dragmag....................... 0.21351% choice........................ 0.19216% hailoffense................... 0.18362% rainoffense................... 0.14946% sunoffense.................... 0.14946% multiweather.................. 0.14092% monorock...................... 0.13665% tailwind...................... 0.12811% monopsychic................... 0.12811% monodark...................... 0.12811% monoflying.................... 0.11530% monofighting.................. 0.08967% monoghost..................... 0.08967% monopoison.................... 0.07259% tricksand..................... 0.07259% mononormal.................... 0.06405% monoice....................... 0.05551% monoelectric.................. 0.05551% monodragon.................... 0.04270% monosteel..................... 0.04270% monofairy..................... 0.04270% trickhail..................... 0.03843% monofire...................... 0.03843% monoground.................... 0.02989% monowater..................... 0.02135% gravity....................... 0.02135% Stalliness (mean: -0.006) |######### -1.0|################## |####################### 0.0|############################## |#################### +1.0|############## |#### +2.0|# | +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.81%